Pro League - Year 3, Split 2

Scores

#
Team
Score
Kills
1
OpTicGaming
OpTic knoqd / OpTic SkittleCakes / OpTic Dropped
20
8
2
CLG
CLG Nano / CLG iShiny / MaliceMamba
13
4
3
NativeGaming
N8V ProphetVM / N8V BulletL / N8V Clane
11
9
4
MeatLovers
MEAT Xynew / MEAT TeQ / MEAT Fuhhnq
11
4
5
LANimals
LAN Lou / LAN NAUGHTY / LAN Albralelie
9
6
6
NRG
NRG NAFEN / NRG Sweet / NRG_Gild
9
4
7
FaZe
FaZe Snip3down / FaZe Frexs / FaZe phony
6
4
8
TeamDiverge
TD ISleepyPanda / TD_GsBird / TD ajnassudah
5
4
9
CCEUCX
CCE sauz / CCE shini / CCE Hambino
5
1
10
WildCard
WC_Shooby / WC_Reptar / WC_ImMadness
4
1
#
Team
Score
Kills
11
AJC
@LKarma / GoatPS / OriolesOnKick
4
2
12
100Thieves
100T scuwry / 100T Vaxlon / 100T Onmuu
4
3
13
GlytchEnergy
GE Vein / GE Reedz / GE Aidan
3
2
14
DarkZero
DZ Genburten / RamBeau / DZ Zer0
3
2
15
LTCESPORTS
LTC DANMANNTIC / LTC McLovin / Sang
2
2
16
Complexity
COL Lewda / COL Codddy / COL Monsoon
1
0
17
TSM
TSM_MNK / TSM ImperialHal / TSM Verhulst
0
0
18
Sentinels
SEN Keon / SEN Rkn / SEN xenial
0
0
19
Noxious
preslyyNXS / AvexysNXS / NXS cubski
0
0
20
DrugFree
Impulse / PrideAsura / sauceror
0
0
This ranking does not have any tie-break logic for draws. It has not been pulled from Battlefy.

Score matrix

#TeamTotal
Score
Game #2
PK
1Team logoOpTicGaming2018
2Team logoCLG1324
3Team logoNativeGaming1199
4Team logoMeatLovers1134
5Team logoLANimals966
6Team logoNRG944
7Team logoFaZe684
8Team logoTeamDiverge5154
9Team logoCCEUCX551
10Team logoWildCard471
11Team logoAJC4102
12Team logo100Thieves4143
13Team logoGlytchEnergy3122
14Team logoDarkZero3132
15Team logoLTCESPORTS2162
16Team logoComplexity1110
17Team logoTSM0170
18Team logoSentinels0180
19Team logoNoxious0190
20Team logoDrugFree0200

Games Replays

Any Group - Game #6 - World's Edge

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Open interactive replay

Any Group - Game #5 - World's Edge

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Any Group - Game #4 - World's Edge

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Open interactive replay

Any Group - Game #3 - Storm Point

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Any Group - Game #2 - Storm Point

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OpTicGaming

Open interactive replay

Any Group - Game #1 - Storm Point

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Individual Legends data

Legend Pick rate % Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

Player   Seer

90%10.45.6%22.2%16.7%49.6%18

Player   Valkyrie

80%9.96.3%31.3%14.3%49.5%16

Player   Catalyst

55%9.99.1%27.3%25%49.2%11

Player   Bangalore

35%10.90%28.6%0%42.9%7

Player   Horizon

15%150%0%0%47.6%3

Player   Rampart

10%110%0%0%64.7%2

Player   Wraith

5%90%0%0%64.3%1

Player   Bloodhound

5%190%0%0%25%1

Player   Crypto

5%30%100%0%63.6%1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).
Legend Pick rate% Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

PlayerPlayerPlayer   Catalyst, Seer, Valkyrie

45%9.611.1%33.3%25%50%9

PlayerPlayerPlayer   Bangalore, Seer, Valkyrie

15%10.30%33.3%0%31.3%3

PlayerPlayerPlayer   Bangalore, Catalyst, Seer

10%11.50%0%0%45.5%2

PlayerPlayerPlayer   Rampart, Seer, Valkyrie

10%110%0%0%64.7%2

PlayerPlayerPlayer   Horizon, Seer, Wraith

5%90%0%0%64.3%1

PlayerPlayerPlayer   Bangalore, Bloodhound, Horizon

5%190%0%0%25%1

PlayerPlayerPlayer   Bangalore, Crypto, Valkyrie

5%30%100%0%63.6%1

PlayerPlayerPlayer   Horizon, Seer, Valkyrie

5%170%0%0%0%1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).

Teams Statistics

Team Games Best P. Kills Knocks Times knocked Dmg dealt Dmg taken Dmg diff Ring dmg Rez. Rspn. K/D KA/D Surv. time Top 1s Top 2s Top 3s Top 5s Top 10s Top 15s Top 20s

WildCard

17th1132,3238151,5080000.3310000111

DarkZero

113th2232,1271,640487160000.671.670000011

NativeGaming

19th9952,2452,439-194302036.330000111

LTCESPORTS

116th2431,3571,1122450000.671.330000001

Noxious

119th013356798-442000000000001

CLG

12nd4431,9602,131-17125001.3330111111

Sentinels

118th003530999-469300000000001

MeatLovers

13rd4742,6982,5851133320112.50011111

TSM

117th0039671,495-528000000000001

LANimals

16th6732,8361,2521,5841,4860022.670000111

GlytchEnergy

112th2231,2121,316-104140000.6710000011

100Thieves

114th3342,0422,072-3001011.670000011

TeamDiverge

115th4441,3632,881-1,5180101.332.670000011

Complexity

111th0041,0842,048-964010000000011

NRG

14th4532,2451,7814640001.331.330001111

CCEUCX

15th1131,5562,193-637320000.330.670001111

FaZe

18th4451,9792,758-779801111.750000111

OpTicGaming

11st8803,7622,0851,67725008191111111

AJC

110th2339421,123-181184000.670.670000111

DrugFree

120th003345612-267000000000001

Players Statistics

Player Games Kills Assists Knocks Times knocked Dmg dealt Dmg taken Dmg diff Ring dmg Rez. Rspn. K/D KA/D Surv. time

WC_Shooby

1010142324417900001

DZ Genburten

111111,002451551200012

N8V ProphetVM

14243615887-272300046

LTC DANMANNTIC

110113612897200011

preslyyNXS

10001171283-11200000

CLG Nano

12121633773-14000023

SEN Keon

100010353-35300000

MEAT Xynew

12222818905-87970012

TSM_MNK

10001284413-12900000

LAN Lou

12021682650324740022

GE Vein

1010185730655100001

100T scuwry

120211,02753848901022

TD ISleepyPanda

11112280989-70900012

COL Lewda

100015645174700000

NRG NAFEN

10001376599-22300000

CCE sauz

1010169366132600001

FaZe Snip3down

11112647842-195400112

OpTic knoqd

123201,17190027100025

@LKarma

1000184305-221800000

Impulse

10001247250-300000

CCE shini

11011568771-2032000011

FaZe Frexs

130311,0191,095-76401033

N8V BulletL

1151192464627801016

LTC McLovin

10101310316-600001

WC_Reptar

110113903414900011

AvexysNXS

10011185240-5500000

COL Codddy

10002332751-41900000

OpTic SkittleCakes

106001,273446827250006

NRG Sweet

130411,35174460700033

MEAT TeQ

11211617740-1231190113

GE Reedz

11011266594-3281200011

TD_GsBird

12221684871-18701024

100T Vaxlon

11112352835-48300012

PrideAsura

1000174150-7600000

CLG iShiny

10201357521-164250002

LAN NAUGHTY

110216023122904890011

SEN Rkn

1000153042610400000

TSM ImperialHal

100015795403900000

RamBeau

1020154148259800002

GoatPS

12031656412244200022

COL Monsoon

10001188780-59201000

TSM Verhulst

10001104542-43800000

NXS cubski

100010275-27500000

GE Aidan

1101189416-327200011

LAN Albralelie

132311,5522901,2625230035

OpTic Dropped

162601,31873957900068

DZ Zer0

11011584707-123600011

WC_ImMadness

101011,5102301,28000001

MaliceMamba

1222197083713300024

Sang

1113168650717900012

100T Onmuu

10101663699-3600001

SEN xenial

100010220-22030000

sauceror

1000124212-18800000

FaZe phony

10202313821-50800001

MEAT Fuhhnq

112411,2639403231160013

NRG_Gild

110115184388000011

OriolesOnKick

10001202406-204840000

TD ajnassudah

111113991,021-62200012

CCE Hambino

10001295761-466600000

N8V Clane

14341706906-20001047

Teams Drops

Storm Point

POI Avg. Pick# Wins Avg. points Avg. kills Avg. placement Picks

Averages are defined on a team level. Average pick order is not always available, depending on if the information was provided.
Team Storm Point Total

WildCard

44

DarkZero

33

NativeGaming

1111

LTCESPORTS

22

Noxious

00

CLG

1313

Sentinels

00

MeatLovers

1111

TSM

00

LANimals

99

GlytchEnergy

33

100Thieves

44

TeamDiverge

55

Complexity

11

NRG

99

CCEUCX

55

FaZe

66

OpTicGaming

2020

AJC

44

DrugFree

00

Abilities Usage Statistics

Player

Bangalore

Smoke Launcher (Tactical)

Ability

56

Rolling Thunder (Ultimate)

Ability

12


Player

Bloodhound

Eye of the Allfather (Tactical)

Ability

1

Beast of the Hunt (Ultimate)

Ability

1


Player

Catalyst

Piercing Spikes (Tactical)

Ability

104

Dark Veil (Ultimate)

Ability

17


Player

Crypto

Drone EMP (Ultimate)

Ability

3


Player

Horizon

Gravity Lift (Tactical)

Ability

10


Player

Rampart

Amped Cover (Tactical)

Ability

41

Mobile Minigun "Sheila" (Ultimate)

Ability

1


Player

Seer

Focus of Attention (Tactical)

Ability

145

Exhibit (Ultimate)

Ability

22


Player

Valkyrie

Missile Swarm (Tactical)

Ability

44

Skyward Dive (Ultimate)

Ability

15


Player

Wraith

Into the Void (Tactical)

Ability

4

Rift Portals (Ultimate)

Ability

2


Items Statistics

Player
Player

Evo Level 2 Upgrades

Legend Perk Pick Rate% (per legend) Number of picks
Legend Perk Pick Rate% (per legend) Number of picks
Player Level 2 (Blue) Level 3 (Purple) Level 4 (Red)

Time until upgrade is since the beginning of the game for all levels.

Performance Landscape


Original idea by u/Raileyx on the Competitive Apex subreddit.

Match Timeline


This timeline represents a activity summary for all players of a team.
- Kills
- Green or red bars represent damage dealt or taken respectively.
- Orange bands represent ring closing times.
- Red bands represent player death times. When the player is respawned, the red bands stops.

Weapons Stats Summary


  • Any player

  • WC_Shooby
  • DZ Genburten
  • N8V ProphetVM
  • LTC DANMANNTIC
  • preslyyNXS
  • CLG Nano
  • SEN Keon
  • MEAT Xynew
  • TSM_MNK
  • LAN Lou
  • GE Vein
  • 100T scuwry
  • TD ISleepyPanda
  • COL Lewda
  • NRG NAFEN
  • CCE sauz
  • FaZe Snip3down
  • OpTic knoqd
  • @LKarma
  • Impulse
  • CCE shini
  • FaZe Frexs
  • N8V BulletL
  • LTC McLovin
  • WC_Reptar
  • AvexysNXS
  • COL Codddy
  • OpTic SkittleCakes
  • NRG Sweet
  • MEAT TeQ
  • GE Reedz
  • TD_GsBird
  • 100T Vaxlon
  • PrideAsura
  • CLG iShiny
  • LAN NAUGHTY
  • SEN Rkn
  • TSM ImperialHal
  • RamBeau
  • GoatPS
  • COL Monsoon
  • TSM Verhulst
  • NXS cubski
  • GE Aidan
  • LAN Albralelie
  • OpTic Dropped
  • DZ Zer0
  • WC_ImMadness
  • MaliceMamba
  • Sang
  • 100T Onmuu
  • SEN xenial
  • sauceror
  • FaZe phony
  • MEAT Fuhhnq
  • NRG_Gild
  • OriolesOnKick
  • TD ajnassudah
  • CCE Hambino
  • N8V Clane
Weapon Kills Damage Knockdowns FWR% Shots Hits Accuracy Playtime Max kill distance

The number of kills displayed here are the total kills that happened in a game, regardless of awarded or not. If the killer got eliminated before being awarded their kill, the number of kills displayed on this tab may be higher than the total kills displayed in the other stats tabs.
Abilities kills are also not displayed in this table.
Weapons kills count are based on the weapons used to down the player, not the weapon used to finish the downed player.
FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked), based on when the attacker/victim was using the corresponding weapon.

Hits are based either on the number of bullets, or the number of pellets if applicable (Shotguns, Triple Take, Charge Rifle).