Pro League - Year 4, Split 1

Scores

#
Team
Score
Kills
1
CRAZYRACCOON
CR_JungHee / CR_Jusna / CR_Dogma
26
14
2
RIDDLEORDER
Riddle saku / Riddle YUKIO / Riddle Meltsteraッ
20
11
3
SETOUCHISPARKS
3S P1NPXN / 3s/てんてんTwitch / 3s-Shynk
13
6
4
AREA310
310 Milim / 310 Lemon / 310 Mitarashi
9
4
5
O2esports
O2_おさかな天国 / O2_Tzuyu1st / O2KOTAMAN
6
4
6
PLAYOUTSIDE
pos_TANPOPO / POS_AiriKannaLoveTi / POS_watageなぅ
6
2
7
MOZE
MOZE Datch / MOZE ちこちゃんだお / MOZE wayachang
5
4
8
RealizeWasshoi
REALIZE_カボチャの王セナ / REALIZE_あおはる / REALIZE_ともろう。
4
3
9
VortexWolf
Vor_Sami / Vor_983kuma / Vor_AochasoN
4
1
10
Reject
REJECT SangJoon / REJECT_KaronPe / REJECT_obly
4
3
#
Team
Score
Kills
11
COCOLOBIgaming
CCG_You66 / CCG_Mea / CCG_Jyakusya
3
0
12
ENTERFORCE.36
E36 Aimbot / E36 ILY / E36 Vor3z
3
1
13
TEQWING
TW_Rossoful / TW_ibuo-youtube / TW_ANAYA Twitch
3
2
14
HAO
HAO_5CG / HAO_wqtagashi / HAO_Right
2
0
15
TIE
TIE Infamous / TIE zkYuTa / TIE 1ron
1
0
16
FENNEL
FL mo-mon_ / FL_Pinotr / FL_Curihara
1
1
17
Meteor
Meteor roki / Meteor_Nemu / Meteor Kuroton
0
0
18
NORTHEPTION
NTH_ReyzyGG / NTH_Taida / NTH_yukaPEROdator
0
0
19
SBIe-Sports
SBI mikey / 4rmy_o / SBI_Gsnkryu
0
0
20
KINOTROPEgaming
KN 1tappy / KN MiaK / KN 4rufa
0
0
This ranking does not have any tie-break logic for draws. It has not been pulled from Battlefy.

Score matrix

#TeamTotal
Score
Game #3
PK
1Team logoCRAZYRACCOON26114
2Team logoRIDDLEORDER20211
3Team logoSETOUCHISPARKS1336
4Team logoAREA310944
5Team logoO2esports6104
6Team logoPLAYOUTSIDE652
7Team logoMOZE5114
8Team logoRealizeWasshoi4133
9Team logoVortexWolf471
10Team logoReject4123
11Team logoCOCOLOBIgaming360
12Team logoENTERFORCE.36381
13Team logoTEQWING3142
14Team logoHAO290
15Team logoTIE1150
16Team logoFENNEL1181
17Team logoMeteor0170
18Team logoNORTHEPTION0200
19Team logoSBIe-Sports0190
20Team logoKINOTROPEgaming0160

Games Replays

Any Group - Game #6 - World's Edge

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Any Group - Game #5 - World's Edge

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Any Group - Game #4 - World's Edge

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Any Group - Game #3 - Storm Point

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CRAZYRACCOON

Open interactive replay

Any Group - Game #2 - Storm Point

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Any Group - Game #1 - Storm Point

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Individual Legends data

Legend Pick rate % Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

Player   Bangalore

95%10.65.3%26.3%14.3%51.5%19

Player   Catalyst

50%6.310%50%14.3%59.7%10

Player   Bloodhound

35%10.40%28.6%0%46.9%7

Player   Horizon

25%10.620%20%100%62%5

Player   Conduit

20%110%50%0%63.6%4

Player   Valkyrie

20%9.30%0%0%14.3%4

Player   Wattson

20%140%0%0%17.6%4

Player   Rampart

10%150%0%0%35.7%2

Player   Crypto

10%14.50%0%0%0%2

Player   Newcastle

5%130%0%0%33.3%1

Player   Gibraltar

5%170%0%0%40%1

Player   Revenant

5%140%0%0%57.1%1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).
Legend Pick rate% Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

PlayerPlayerPlayer   Bangalore, Bloodhound, Catalyst

20%7.80%50%0%44%4

PlayerPlayerPlayer   Bangalore, Catalyst, Valkyrie

10%6.50%0%0%25%2

PlayerPlayerPlayer   Bangalore, Catalyst, Conduit

10%3.50%100%0%70%2

PlayerPlayerPlayer   Bangalore, Catalyst, Horizon

10%650%50%100%79.2%2

PlayerPlayerPlayer   Bangalore, Bloodhound, Conduit

5%180%0%0%50%1

PlayerPlayerPlayer   Bangalore, Valkyrie, Wattson

5%150%0%0%0%1

PlayerPlayerPlayer   Bangalore, Newcastle, Rampart

5%130%0%0%33.3%1

PlayerPlayerPlayer   Bangalore, Conduit, Horizon

5%190%0%0%57.1%1

PlayerPlayerPlayer   Bangalore, Crypto, Wattson

5%200%0%0%0%1

PlayerPlayerPlayer   Crypto, Valkyrie, Wattson

5%90%0%0%0%1

PlayerPlayerPlayer   Bangalore, Horizon, Wattson

5%120%0%0%37.5%1

PlayerPlayerPlayer   Bangalore, Gibraltar, Rampart

5%170%0%0%40%1

PlayerPlayerPlayer   Bangalore, Bloodhound, Horizon

5%100%0%0%45.5%1

PlayerPlayerPlayer   Bangalore, Bloodhound, Revenant

5%140%0%0%57.1%1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).

Teams Statistics

Team Games Best P. Kills Knocks Times knocked Dmg dealt Dmg taken Dmg diff Ring dmg Rez. Rspn. K/D KA/D Surv. time Top 1s Top 2s Top 3s Top 5s Top 10s Top 15s Top 20s

FENNEL

118th1331,0597632960000.33123m 12s0000001

VortexWolf

17th1131,2151,861-6460000.330.3351m 37s0000111

TIE

115th003271,112-1,0850000030m 32s0000011

RIDDLEORDER

12nd111235,1471,8793,2680003.6771h 3m 50s0111111

PLAYOUTSIDE

15th2231,7992,110-3110000.67155m 58s0001111

KINOTROPEgaming

116th0031101,035-9250000023m 53s0000001

COCOLOBIgaming

16th0131,1091,598-4890000051m 26s0000111

RealizeWasshoi

113th3369621,908-9460301240m 50s0000011

SBIe-Sports

119th0437741,081-3070000021m 55s0000001

NORTHEPTION

120th00347831-7840000015m 17s0000001

HAO

19th0037191,247-5280000049m 18s0000111

Reject

112th3359321,552-6200110.751.7544m 7s0000011

Meteor

117th0239628291330000024m 0000001

O2esports

110th4561,5012,293-7920401.332.3348m 20s0000111

TEQWING

114th2432,0241,5504740000.671.3335m 54s0000011

ENTERFORCE.36

18th1141,0801,718-6380100.33150m 27s0000111

CRAZYRACCOON

11st141415,9582,4513,50700014291h 4m 30s1111111

MOZE

111th4541,9242,042-1180201.333.6744m 41s0000011

SETOUCHISPARKS

13rd6642,0552,958-90301022.3359m 26s0011111

AREA310

14th4431,1751,756-5810001.332.6757m 26s0001111

Players Statistics

Player Games Kills Assists Knocks Times knocked Dmg dealt Dmg taken Dmg diff Ring dmg Rez. Rspn. K/D KA/D Surv. time

FL mo-mon_

11031470250220000117m 44s

Vor_Sami

10001797820-230000017m 14s

TIE Infamous

1000127338-3110000010m 17s

Riddle saku

142411,3405358050004621m 9s

pos_TANPOPO

120218815313500002218m 40s

KN 1tappy

10001110245-135000008m 27s

CCG_You66

10001155408-2530000016m 28s

REALIZE_カボチャの王セナ

12121357519-1620302313m 37s

SBI mikey

10021208469-261000007m 31s

NTH_ReyzyGG

100010332-332000005m 14s

HAO_5CG

10001190289-990000016m 26s

REJECT SangJoon

12121573477960102315m 35s

Meteor roki

10001289325-36000007m 48s

O2_おさかな天国

112136521,060-4080101316m 7s

TW_Rossoful

100015523681840000011m 58s

E36 Aimbot

11011378715-3370101116m 49s

CR_JungHee

164601,7787271,05100061021m 30s

MOZE Datch

12121826808180002315m 37s

3S P1NPXN

11011492565-730001117m 30s

310 Milim

14041624611130004419m

Riddle YUKIO

134311,0916594320003721m 16s

TW_ibuo-youtube

10211642591510000211m 58s

KN MiaK

100010375-375000007m 42s

TIE zkYuTa

100010374-374000009m 58s

Meteor_Nemu

1002134526382000008m 6s

Vor_983kuma

11011418674-2560001117m 14s

REJECT_KaronPe

10202171469-2980010215m 35s

FL_Pinotr

1010125222428000017m 44s

3s/てんてんTwitch

110123951,173-7780001120m 58s

CCG_Mea

10011530753-2230000017m 46s

REALIZE_あおはる

11112337872-5350001213m 36s

4rmy_o

10011200352-152000006m 53s

O2_Tzuyu1st

10102283716-4330000116m 6s

E36 ILY

10102477566-890000116m 44s

CR_Jusna

156502,2457841,46100051121m 30s

NTH_Taida

1000147224-177000005m 14s

HAO_wqtagashi

1000117423-4060000016m 26s

MOZE ちこちゃんだお

11312511658-1470001413m 51s

310 Lemon

10301509858-3490000319m 13s

POS_AiriKannaLoveTi

10101380726-3460000118m 38s

TIE 1ron

100010400-4000000010m 17s

NTH_yukaPEROdator

100010275-275000004m 49s

REALIZE_ともろう。

10103268517-2490000113m 37s

E36 Vor3z

10101225437-2120000116m 54s

Riddle Meltsteraッ

144512,7166852,0310004821m 25s

CR_Dogma

135311,9359409950003821m 30s

HAO_Right

10001512535-230000016m 26s

REJECT_obly

11112188606-4180000.5112m 57s

FL_Curihara

1010133728948000017m 44s

POS_watageなぅ

10001538853-3150000018m 40s

SBI_Gsnkryu

10011366260106000007m 31s

MOZE wayachang

11321587576110201415m 13s

CCG_Jyakusya

10001424437-130000017m 12s

3s-Shynk

141411,1681,220-520104520m 58s

310 Mitarashi

1010142287-2450000119m 13s

KN 4rufa

100010415-415000007m 44s

Vor_AochasoN

100010367-3670000017m 9s

Meteor Kuroton

1000132824187000008m 6s

TW_ANAYA Twitch

120318305912390002211m 58s

O2KOTAMAN

13041566517490303316m 7s

Teams Drops

Storm Point

POI Avg. Pick# Wins Avg. points Avg. kills Avg. placement Picks

Devastated Coast

NC yet032141

Launch Pad

NC yet09441

Echo HQ

NC yet1261411

The Pylon

NC yet000201

Prowler Nest

NC yet000171

Jurassic

NC yet0201121

Storm Catcher

NC yet02091

Command Center

NC yet04171

Cascade Falls

NC yet03061

Ceto Station

NC yet043121

Checkpoint

NC yet03181

Barometer

NC yet011181

Trident

NC yet043131

Lightning Rod

NC yet054111

The Mill

NC yet06251

Wall

NC yet013631

Downed Beast

NC yet000191

Cenote Cave

NC yet064101

Zeus Station

NC yet000161

North Pad

NC yet010151

Averages are defined on a team level. Average pick order is not always available, depending on if the information was provided.
Team Storm Point Total

FENNEL

11

VortexWolf

44

TIE

11

RIDDLEORDER

2020

PLAYOUTSIDE

66

KINOTROPEgaming

00

COCOLOBIgaming

33

RealizeWasshoi

44

SBIe-Sports

00

NORTHEPTION

00

HAO

22

Reject

44

Meteor

00

O2esports

66

TEQWING

33

ENTERFORCE.36

33

CRAZYRACCOON

2626

MOZE

55

SETOUCHISPARKS

1313

AREA310

99

Abilities Usage Statistics

Player

Bangalore

Smoke Launcher (Tactical)

Ability

157

Rolling Thunder (Ultimate)

Ability

21


Player

Bloodhound

Eye of the Allfather (Tactical)

Ability

79

Beast of the Hunt (Ultimate)

Ability

10


Player

Catalyst

Piercing Spikes (Tactical)

Ability

105

Dark Veil (Ultimate)

Ability

13


Player

Conduit

Radiant Transfer (Tactical)

Ability

29


Player

Crypto

Surveillance Drone (Tactical)

Ability

3

Drone EMP (Ultimate)

Ability

2


Player

Gibraltar

Dome of Protection (Tactical)

Ability

2


Player

Horizon

Gravity Lift (Tactical)

Ability

25

Black Hole (Ultimate)

Ability

7


Player

Newcastle

Mobile Shield (Tactical)

Ability

7

Castle Wall (Ultimate)

Ability

2


Player

Rampart

Amped Cover (Tactical)

Ability

26

Mobile Minigun "Sheila" (Ultimate)

Ability

2


Player

Revenant

Shadow Pounce (Tactical)

Ability

11

Forged Shadows (Ultimate)

Ability

2


Player

Valkyrie

Missile Swarm (Tactical)

Ability

10

Skyward Dive (Ultimate)

Ability

5


Player

Wattson

Perimeter Security (Tactical)

Ability

60

Interception Pylon (Ultimate)

Ability

5


Items Statistics

Player
Player

Evo Level 2 Upgrades

Legend Perk Pick Rate% (per legend) Number of picks
Legend Perk Pick Rate% (per legend) Number of picks
Player Level 2 (Blue) Level 3 (Purple) Level 4 (Red)

Time until upgrade is since the beginning of the game for all levels.

Performance Landscape


Original idea by u/Raileyx on the Competitive Apex subreddit.

Match Timeline


This timeline represents a activity summary for all players of a team.
- Kills
- Green or red bars represent damage dealt or taken respectively.
- Orange bands represent ring closing times.
- Red bands represent player death times. When the player is respawned, the red bands stops.

Weapons Stats Summary


  • Any player

  • FL mo-mon_
  • Vor_Sami
  • TIE Infamous
  • Riddle saku
  • pos_TANPOPO
  • KN 1tappy
  • CCG_You66
  • REALIZE_カボチャの王セナ
  • SBI mikey
  • NTH_ReyzyGG
  • HAO_5CG
  • REJECT SangJoon
  • Meteor roki
  • O2_おさかな天国
  • TW_Rossoful
  • E36 Aimbot
  • CR_JungHee
  • MOZE Datch
  • 3S P1NPXN
  • 310 Milim
  • Riddle YUKIO
  • TW_ibuo-youtube
  • KN MiaK
  • TIE zkYuTa
  • Meteor_Nemu
  • Vor_983kuma
  • REJECT_KaronPe
  • FL_Pinotr
  • 3s/てんてんTwitch
  • CCG_Mea
  • REALIZE_あおはる
  • 4rmy_o
  • O2_Tzuyu1st
  • E36 ILY
  • CR_Jusna
  • NTH_Taida
  • HAO_wqtagashi
  • MOZE ちこちゃんだお
  • 310 Lemon
  • POS_AiriKannaLoveTi
  • TIE 1ron
  • NTH_yukaPEROdator
  • REALIZE_ともろう。
  • E36 Vor3z
  • Riddle Meltsteraッ
  • CR_Dogma
  • HAO_Right
  • REJECT_obly
  • FL_Curihara
  • POS_watageなぅ
  • SBI_Gsnkryu
  • MOZE wayachang
  • CCG_Jyakusya
  • 3s-Shynk
  • 310 Mitarashi
  • KN 4rufa
  • Vor_AochasoN
  • Meteor Kuroton
  • TW_ANAYA Twitch
  • O2KOTAMAN
Weapon Kills Damage Knockdowns FWR% Shots Hits Accuracy Playtime Max kill distance

The number of kills displayed here are the total kills that happened in a game, regardless of awarded or not. If the killer got eliminated before being awarded their kill, the number of kills displayed on this tab may be higher than the total kills displayed in the other stats tabs.
Abilities kills are also not displayed in this table.
Weapons kills count are based on the weapons used to down the player, not the weapon used to finish the downed player.
FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked), based on when the attacker/victim was using the corresponding weapon.

Hits are based either on the number of bullets, or the number of pellets if applicable (Shotguns, Triple Take, Charge Rifle).