ALGS Playoffs - Year 6, Split 2

Top 10 Teams

# Team Score

Bottom 10 Teams

# Team Score
Hover a group to see live scores, click on it to view detailed scores/stats. Day 1 // Day 2 // Day 3 // Finals
Bracket Stage
Losers Round 1
Winners Bracket
Losers Round 2
Group Stage Standings

Top 1 > 20: Winners Round

Top 21 > 40: Losers Round 1

#TeamScore
1AllianceA0
2Forged WolvesA0
3Geekay EsportsA0
4LawsonTicketXoneA0
5NOEZ FOXXA0
6PXXA0
7SentinelsA0
8Team WaRA0
9VK GAMINGA0
10ZETA DIVISIONA0
117VENB0
12AG GLOBALB0
13ForFun EsportsB0
14GaiminGladiatorsB0
15NRGB0
16REJECTB0
17Team FalconsB0
18VexX GamingB0
19WhiteGrimReaperB0
20Wolves EsportsB0
#TeamScore
21Crazy ThievesC0
22DINOSC0
23ENTER FORCE.36C0
24KINOTROPE CLUBC0
25Nice GuysC0
26PVISIONC0
27TEAM ECLIPSEC0
28Team RRQC0
29Team VisionC0
30TitanEsportsClubC0
31AuroraD0
32Gen.G CitadelD0
33KINOTROPE gamingD0
34NinjasinPyjamasD0
35Relove DCGD0
36RIDDLEORDER ZEROD0
37ShopifyRebellionD0
38Team LiquidD0
39UNLIMITD0
40World WideD0
Group A
Alliance
akku/Hakis/Unlucky
Forged Wolves
Dig/kaydnw/Leafays/Dark
Geekay Esports
Deeds/lou/yJely/dooplex
LawsonTicketXone
Kontyan/RIGHT/wqtagashi/5CG
NOEZ FOXX
gavomk/kakigoori7/Raygh/MiaK
PXX
Pite/Xzz/xd
Sentinels
FunFPS/Monsoon/Blinkzr
Team WaR
ihtw-www-/Uxako/Guts
VK GAMING
JonnyR/Lqdud/NONAME/Kasssa
ZETA DIVISION
mike/Satuki/YukaF/Yamato
Group B
7VEN
hannzi/Lymo/W-L-A2/Heckk
AG GLOBAL
jaguares1/Neazul/StryderEz/YanYa
ForFun Esports
Bowzey/kaishihaa/Tylerfps/RemixPowers
GaiminGladiators
Blasts /ladypexi/Zaine/Lufka
NRG
Android Dream/sacred/slayr/Sweet
REJECT
4rufa/Axis/Euriece/wabu
Team Falcons
Gild/iiTzTimmy/Wxltzy/ImperialHal/
VexX Gaming
Enemy/KIMCHI/Misterosey/Crook
WhiteGrimReaper
juxo/Lykq8don/Re9zq/AQBAJAPAN
Wolves Esports
000/QQ/WenXx/CrazyCong
Group C
Crazy Thieves
Genburten/Koyful/Stuhni/Phony
DINOS
ChaosFeelings/Djkilla/Orsini/JFuture
ENTER FORCE.36
Aimbot/Cinap/obly/Jusna
KINOTROPE CLUB
1ron/DAMADAO/Moyashii 9/chappy
Nice Guys
Jukezy/oh Nocturnal/RamBeau/Codddy
PVISION
IHenchman /KIND4/lighT
TEAM ECLIPSE
1kxst/Mysi/PostKiLL/K4SHERA
Team RRQ
EzFlashKIDZ/Panayie/Prycyy/STRAFINGFLAME
Team Vision
LOTR31/Zachmazer/carter
TitanEsportsClub
Arm/Mosu/Patiphan/sato_kohai
Group D
Aurora
Effect/Kazakh//ojrein/NINEimpulse
Gen.G Citadel
ASIAZXD/DEXTER/TEMPPLEX/Z1CKKY
KINOTROPE gaming
Dogma/saku/YukaPEROdator/Kan0n
NinjasinPyjamas
cole/Kurev/Vein/Raven
Relove DCG
Lu1SaN/ShaoChieh/Roieee
RIDDLEORDER ZERO
Acca/egoist/Meltstera/Assii
ShopifyRebellion
sauceror/Xynew/zap/Don
Team Liquid
Kapreme/PanicApex/Sikezz/Zer0
UNLIMIT
Peace/PENGERION/Yulariman/Xtsuvi
World Wide
Emtee /Nait/Winnie/Vaxlon
40 teams play a 4-group round robin. The top 20 enter the Winners Round, and the bottom 20 enter Losers Round 1. The Winners Round bottom 10 and the Losers Round 1 top 10 meet in Losers Round 2. The Winners Round top 10 and the Losers Round 2 top 10 advance to a 20-team Match Point Finals.

Games Replays

Individual Legends data

Legend Pick rate % Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).
Legend Pick rate% Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).

Teams Statistics

Team Games Best P. Avg P. Kills Place. pts Total Pts Knocks Times knocked Dmg dealt Dmg taken Dmg diff Dmg/kill Ring dmg Rez. Rspn. K/D KA/D Deaths Surv. time Avg. fastest first kill Top 1s Top 2s Top 3s Top 5s Top 10s Top 15s Top 20s Top 10% T10→T5% T5→T1% Assists

Players Statistics

Player Team Best P. Games Kills Assists Knocks Times knocked Dmg dealt Dmg taken Dmg diff Dmg/kill Ring dmg Rez. Rspn. K/D KA/D Deaths Surv. time Avg. time to first kill Top 10% T10→T5% T5→T1%

Teams Drops


Teams drops are only available starting at the group sublevel. Select a group at the top of this page to continue.

Averages are defined on a team level. Average pick order is not always available, depending on if the information was provided.
Team Total
Team Overall
Fastest
Overall
Fastest avg
Overall
Avg.

Those stats are experimental.
For teams view, the average players distance per ring is computed in 10s buckets if at least 2 teammates have been active in this bucket.
For players view, the average distance is also in 10s buckets, if at least one teammate other than the corresponding player has been active in the team in this timeframe.

Team Ring 1 Ring 2 Ring 3 Ring 4 Ring 5 Ring 6 Average

Abilities Usage Statistics

Looting Statistics

This is still a work in progress. Loot path detection needs to be improved in some cases, wait a few days before trusting the data!
To view Loot pathing for a player, you must select an individual game at the top of the page.
Player Avg. Loot Time

No path data available. Select an individual game in the navigation to view detailed loot paths.
×

Loot Path

Items Statistics

Player
Player

Evo Level 2 Upgrades

Legend Perk Pick Rate% (per legend) Number of picks
Legend Perk Pick Rate% (per legend) Number of picks
Player Level 2 (Blue) Level 3 (Purple) Level 4 (Red)

Time until upgrade is since the beginning of the game for all levels.

Performance Landscape

Original idea by u/Raileyx on the Competitive Apex subreddit.
PV (Player Value): Weighted score based on the player kills per game (x1.3), damage per game (x1) and damage ratio (x0.7)
CV (Carry Value): CV is a measure that relates your PV to the PV of your teammates. The formula is (Your PV)-(average PV of your teammates). A player with score above 15 is considered being a carry.
Absolute PV (Absolute Player Value): A player's simulated playing strength if they played with two perfectly neutral teammates, used to normalize PV to make players comparable between teams.
PV Rank Player Player Value Carry Value Absolute PV. Kills/Game Damage/Game Damage ratio
Original idea by u/Raileyx on the Competitive Apex subreddit.
TV (Team Value): Weighted score based on the team's kills per game (x1.3), damage per game (x1), damage ratio (x0.7), and average placement (x1.5).
Teams are evaluated based on their overall performance metrics relative to other teams.
Rank Team TV Avg Placement Kills/Game Damage/Game Damage ratio

Original idea by u/Raileyx on the Competitive Apex subreddit.

Match Timeline


To view a match timeline for a team, you must select a single game in the navigation menu. Pick a Stage, Day and Group before being able to see the Games list.

Weapons Stats Summary

Weapon Kills Damage Knockdowns FWR% Shots Hits Accuracy Playtime Max kill dist. Max dmg dist.

The number of kills displayed here are the total kills that happened in a game, regardless of awarded or not. If the killer got eliminated before being awarded their kill, the number of kills displayed on this tab may be higher than the total kills displayed in the other stats tabs.
Abilities kills are also not displayed in this table.
Weapons kills count are based on the weapons used to down the player, not the weapon used to finish the downed player.
FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked), based on when the attacker/victim was using the corresponding weapon.

Hits are based either on the number of bullets, or the number of pellets if applicable (Shotguns, Triple Take, Charge Rifle).