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Scores

#
Team
Score
Kills
1
RC
CR JungHee / mudyumyum / CR Jusna
26
14
2
LG
E8_zap / LG Fuhhnq / Slayr_LG
12
9
3
AUR
AURORA ojrein / AURORA Hardecki / SCV
10
1
4
SRN
Buegy / rakiiii / Jesko
8
3
5
C9
C9 sauceror / StayNaughtyC9 / C9 Chaotic
8
5
6
RID
Riddle Meltstera / Riddle YUKIO / Riddle saku
7
0
7
BRD
artiNN1 / Azazel / VLATOW
6
2
8
DSG
DSG iiTzTimmy / DSG_Dezignful / DSG Enemy
6
4
9
LEGA
jaguaresl / NeazuI / lYanYal
4
3
#
Team
Score
Kills
10
FNC
FNC_YukaF / FNC_Satuki / FNC_lykq
3
2
11
GRD
Jomacs / GRD PANIC / GRD renatricky
2
0
12
RR
RR wayachang / RR ちこちゃんだお / RR Datch
2
0
13
HRZ
HEROEZ Bastiaan0Z / HEROEZ Kisanss / HEROEZ laheemx_
2
1
14
COL
lou / COL Monsoon / COL KIMCHI
2
1
15
ALL
Alliance_Effect / Alliance_Hakis / Alliance_Unlucky
2
1
16
MST
knoqd1 / ItsEmtee / MST Gild
1
1
17
OXG
OXG Vein / OXG Aidan / OXG Reedz
0
0

Score matrix

#TeamTotal
Score
Game #1
PK
1Team logoRC26114
2Team logoLG1279
3Team logoAUR1021
4Team logoSRN843
5Team logoC9865
6Team logoRID730
7Team logoBRD652
8Team logoDSG684
9Team logoLEGA4123
10Team logoFNC3142
11Team logoGRD290
12Team logoRR2100
13Team logoHRZ2111
14Team logoCOL2131
15Team logoALL2151
16Team logoMST1161
17Team logoOXG0170
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Games Breakdown

Scrim session combined stats

View combined stats
Player


Ban: Bloodhound

Game #1 - World's Edge

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RC

View stats

Individual Legends data

Legend Pick rate % Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

Player   Bloodhound

100%95.9%29.4%14.3%-17

Player   Bangalore

94.12%9.16.3%31.3%14.3%-16

Player   Caustic

64.71%10.30%18.2%0%-11

Player   Wattson

23.53%725%50%50%-4

Player   Lifeline

5.88%20%100%0%-1

Player   Wraith

5.88%80%0%0%-1

Player   Horizon

5.88%100%0%0%-1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).
Legend Pick rate% Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% Total occurrences

PlayerPlayerPlayer   Bangalore, Bloodhound, Caustic

58.82%10.50%20%0%10

PlayerPlayerPlayer   Bangalore, Bloodhound, Wattson

23.53%725%50%50%4

PlayerPlayerPlayer   Bangalore, Bloodhound, Lifeline

5.88%20%100%0%1

PlayerPlayerPlayer   Bloodhound, Caustic, Wraith

5.88%80%0%0%1

PlayerPlayerPlayer   Bangalore, Bloodhound, Horizon

5.88%100%0%0%1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).

Teams Statistics

Team Games Best P. Kills Knocks Dmg dealt Rez. Rspn. Surv. time

HRZ

111th1177200

RR

110th0277100

DSG

18th462,67710

LEGA

112th341,10000

GRD

19th011,33000

C9

16th551,62330

COL

113th131,37910

OXG

117th0025900

AUR

12nd111,86200

RID

13rd002,74700

FNC

114th242,21610

BRD

15th231,72010

MST

116th112,05200

ALL

115th1266600

SRN

14th342,17900

RC

11st14164,42430

LG

17th9113,71040

Players Statistics

Player Games Kills Assists Knocks Dmg dealt Rez. Rspn. Surv. time

AURORA ojrein

110164200

DSG iiTzTimmy

11331,10610

FNC_YukaF

102184710

E8_zap

122273510

CR JungHee

14551,05400

artiNN1

110272310

Buegy

110155800

C9 sauceror

104054010

Alliance_Effect

101011500

LG Fuhhnq

15252,14830

FNC_Satuki

120258300

AURORA Hardecki

100065500

mudyumyum

14651,78810

OXG Vein

100011200

rakiiii

100182000

lou

100045300

Slayr_LG

121482700

HEROEZ Bastiaan0Z

100061800

knoqd1

101050900

OXG Aidan

100013700

CR Jusna

16361,58220

Jesko

121280100

Alliance_Hakis

101146500

COL Monsoon

110262500

DSG_Dezignful

103077300

StayNaughtyC9

113131520

Riddle Meltstera

100083500

Jomacs

100044900

Alliance_Unlucky

11018600

Azazel

110151600

jaguaresl

120222900

ItsEmtee

11011,01500

MST Gild

100052800

VLATOW

101048100

HEROEZ Kisanss

1000500

Riddle YUKIO

100092300

FNC_lykq

101178600

Riddle saku

100098900

GRD PANIC

100122300

SCV

100056500

OXG Reedz

10001000

COL KIMCHI

100130110

C9 Chaotic

141476800

GRD renatricky

100065800

NeazuI

103161200

lYanYal

111125900

RR wayachang

100136700

RR ちこちゃんだお

100112400

DSG Enemy

131379800

RR Datch

100028000

HEROEZ laheemx_

110114900

Drops

Teams Map Performance

Team World's Edge Total

AUR

1010

DSG

66

FNC

33

LG

1212

RC

2626

BRD

66

SRN

88

C9

88

ALL

22

OXG

00

COL

22

HRZ

22

MST

11

RID

77

GRD

22

LEGA

44

RR

22

Abilities Usage Statistics

Items Statistics

Player
Player

Evo Level 2 Upgrades

Legend Perk Pick Rate% (per legend) Number of picks
Legend Perk Pick Rate% (per legend) Number of picks
Player Level 2 (Blue) Level 3 (Purple) Level 4 (Red)

Time until upgrade is since the beginning of the game for all levels.

Performance Landscape


Original idea by u/Raileyx on the Competitive Apex subreddit.

Match Timeline


To view a match timeline for a team, you must select a single game in the navigation menu. Pick a Stage, Day and Group before being able to see the Games list.

Weapons Stats Summary


  • Any player

  • AURORA ojrein
  • DSG iiTzTimmy
  • FNC_YukaF
  • E8_zap
  • CR JungHee
  • artiNN1
  • Buegy
  • C9 sauceror
  • Alliance_Effect
  • LG Fuhhnq
  • FNC_Satuki
  • AURORA Hardecki
  • mudyumyum
  • OXG Vein
  • rakiiii
  • lou
  • Slayr_LG
  • HEROEZ Bastiaan0Z
  • knoqd1
  • OXG Aidan
  • CR Jusna
  • Jesko
  • Alliance_Hakis
  • COL Monsoon
  • DSG_Dezignful
  • StayNaughtyC9
  • Riddle Meltstera
  • Jomacs
  • Alliance_Unlucky
  • Azazel
  • jaguaresl
  • ItsEmtee
  • MST Gild
  • VLATOW
  • HEROEZ Kisanss
  • Riddle YUKIO
  • FNC_lykq
  • Riddle saku
  • GRD PANIC
  • SCV
  • OXG Reedz
  • COL KIMCHI
  • C9 Chaotic
  • GRD renatricky
  • NeazuI
  • lYanYal
  • RR wayachang
  • RR ちこちゃんだお
  • DSG Enemy
  • RR Datch
  • HEROEZ laheemx_
Weapon Kills Damage Knockdowns FWR% Shots Hits Accuracy Playtime Max kill distance

The number of kills displayed here are the total kills that happened in a game, regardless of awarded or not. If the killer got eliminated before being awarded their kill, the number of kills displayed on this tab may be higher than the total kills displayed in the other stats tabs.
Abilities kills are also not displayed in this table.
Weapons kills count are based on the weapons used to down the player, not the weapon used to finish the downed player.
FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked), based on when the attacker/victim was using the corresponding weapon.

Hits are based either on the number of bullets, or the number of pellets if applicable (Shotguns, Triple Take, Charge Rifle).