-
Tiebreak resolution for bans is now displayed by hovering the info icon in the "Games Breakdown - Bans" tab.

Scores

#
Team
Score
Kills
1
BLD
BLEED Dropped / raaaaaaaaven / BLEED_KNOQD
22
10
2
FUR
FURIA LC Vaxlon / FURIA_Keon / FURIA ImMadness
14
5
3
SLG
shini / Golden / Luxford3
11
4
4
TSM
TSM_zap / TSM_MNK / TSMEvanVerhulst
11
9
5
DEAD
Tom Nook / Lazurr / Orsini
10
5
6
C9
Shoobyyyyyy / StayNaughtyC9 / C9 sauceror
8
5
7
TD
Bofer / wallah / eeth
6
3
8
OBVN
Reedz / nano / Blink
6
5
9
E8
E8 Zachmazer / lou / slayr9181
5
3
10
COL
EnemyAPEX | Twitch / COL KIMCHI / COL Monday
4
0
#
Team
Score
Kills
11
STAL
scuwry / Albralelie / Crook
4
2
12
KCP
KCP Onmuu / KCP gent / KCP_Quesoh
4
3
13
5S
yJelIy / Vudo / darkiightttttttt
4
3
14
DNA
Avexys / DeToX / ThorsHammer
1
0
15
FLCN
FLCN ImperialHal / FLCN Zer0 / FLCN_Wxltzy
1
0
16
THUG
Kap3 / danomatic / Trevstacks
0
0
17
FLAT
RamBeau / xen / Metsu
0
0
18
FNX
FNX B1Nn / FNX iWorth / artiNN1
0
0
19
SQ
Acegremz / sQ J. / ssirsay
0
0
20
TLAW
Calcetines / ILikeFuertotas / TLAW_jaguares
0
0

Score matrix

#TeamTotal
Score
Game #1
PK
1Team logoBLD22110
2Team logoFUR1425
3Team logoSLG1134
4Team logoTSM1199
5Team logoDEAD1045
6Team logoC9875
7Team logoTD663
8Team logoOBVN6125
9Team logoE8583
10Team logoCOL450
11Team logoSTAL4102
12Team logoKCP4113
13Team logo5S4153
14Team logoDNA1130
15Team logoFLCN1140
16Team logoTHUG0160
17Team logoFLAT0170
18Team logoFNX0180
19Team logoSQ0190
20Team logoTLAW0200
Generate a scores command for this tournament to use in your stream's chat
*Note: Chat commands are provided by Twitch Apex Stats, a 3rd party service.
Not using cached data (sid0)

Games Breakdown

Scrim session combined stats

View combined stats
Bangalore

Ban: Bangalore

Game #1 - E-District

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BLD

View stats

Individual Legends data

Legend Pick rate % Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% FWR% Total occurrences

Player   Bangalore

60%9.38.3%25%20%-12

Player   Newcastle

55%10.50%27.3%0%-11

Player   Valkyrie

45%130%11.1%0%-9

Player   Catalyst

35%80%42.9%0%-7

Player   Pathfinder

20%11.80%25%0%-4

Player   Conduit

20%12.30%25%0%-4

Player   Horizon

20%11.525%25%100%-4

Player   Rampart

15%100%0%0%-3

Player   Crypto

10%100%50%0%-2

Player   Fuse

10%7.550%50%100%-2

Player   Wraith

5%120%0%0%-1

Player   Gibraltar

5%100%0%0%-1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).
Legend Pick rate% Avg. placement Win Rate% Top 5 Rate% Top 7 Conversion Rate% Total occurrences

PlayerPlayerPlayer   Bangalore, Catalyst, Newcastle

15%60%33.3%0%3

PlayerPlayerPlayer   Catalyst, Newcastle, Valkyrie

10%9.50%50%0%2

PlayerPlayerPlayer   Bangalore, Newcastle, Valkyrie

10%140%0%0%2

PlayerPlayerPlayer   Newcastle, Pathfinder, Wraith

5%120%0%0%1

PlayerPlayerPlayer   Bangalore, Conduit, Horizon

5%80%0%0%1

PlayerPlayerPlayer   Bangalore, Pathfinder, Rampart

5%110%0%0%1

PlayerPlayerPlayer   Catalyst, Crypto, Newcastle

5%160%0%0%1

PlayerPlayerPlayer   Bangalore, Fuse, Horizon

5%1100%100%100%1

PlayerPlayerPlayer   Horizon, Newcastle, Valkyrie

5%190%0%0%1

PlayerPlayerPlayer   Gibraltar, Rampart, Valkyrie

5%100%0%0%1

PlayerPlayerPlayer   Bangalore, Rampart, Valkyrie

5%90%0%0%1

PlayerPlayerPlayer   Bangalore, Fuse, Valkyrie

5%140%0%0%1

PlayerPlayerPlayer   Conduit, Horizon, Valkyrie

5%180%0%0%1

PlayerPlayerPlayer   Crypto, Newcastle, Pathfinder

5%40%100%0%1

PlayerPlayerPlayer   Bangalore, Conduit, Pathfinder

5%200%0%0%1

PlayerPlayerPlayer   Bangalore, Catalyst, Conduit

5%30%100%0%1

FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked).

Teams Statistics

Team Games Best P. Kills Knocks Dmg dealt Rez. Rspn. Acc.% Surv. time

OBVN

112th551,436100.0%

TLAW

120th01519000.0%

KCP

111th331,555000.0%

FNX

118th00433000.0%

TSM

19th9103,965000.0%

FLCN

114th00863000.0%

FLAT

117th00211000.0%

DNA

113th01644000.0%

SLG

13rd463,663000.0%

C9

17th551,589010.0%

FUR

12nd562,964100.0%

THUG

116th0032000.0%

5S

115th341,022100.0%

SQ

119th00357000.0%

COL

15th001,262000.0%

TD

16th331,924000.0%

E8

18th331,292010.0%

DEAD

14th552,048000.0%

STAL

110th242,024210.0%

BLD

11st10115,840200.0%

Players Statistics

Player Games Kills Assists Knocks Dmg dealt Rez. Rspn. Acc.% Surv. time

Reedz

1303713100.0%

EnemyAPEX | Twitch

1000468000.0%

RamBeau

1000107000.0%

E8 Zachmazer

1202334000.0%

Bofer

1010628000.0%

KCP Onmuu

1020458000.0%

Kap3

100032000.0%

BLEED Dropped

14342,176100.0%

Acegremz

1000147000.0%

scuwry

1111438100.0%

Shoobyyyyyy

1101564000.0%

FURIA LC Vaxlon

1122862000.0%

TSM_zap

12621,404000.0%

FLCN ImperialHal

1000217000.0%

FNX B1Nn

1000141000.0%

Tom Nook

1303793000.0%

Calcetines

100068000.0%

Avexys

1000120000.0%

yJelIy

1212305100.0%

shini

1213946000.0%

FNX iWorth

1000159000.0%

sQ J.

1000133000.0%

COL KIMCHI

1000304000.0%

StayNaughtyC9

1202524000.0%

Golden

11111,139000.0%

lou

1101585000.0%

nano

1101306000.0%

FURIA_Keon

10301,034100.0%

wallah

1101504000.0%

DeToX

1001265000.0%

danomatic

10000000.0%

Vudo

1010203000.0%

TSM_MNK

14451,417000.0%

KCP gent

1202482000.0%

Lazurr

1222903000.0%

FLCN Zer0

1000270000.0%

Albralelie

1103930110.0%

xen

10000000.0%

raaaaaaaaven

14251,576000.0%

ILikeFuertotas

1000324000.0%

BLEED_KNOQD

12422,088100.0%

Crook

1010656000.0%

Orsini

1050352000.0%

slayr9181

1010373010.0%

eeth

1202792000.0%

COL Monday

1000490000.0%

ssirsay

100077000.0%

darkiightttttttt

1122514000.0%

Trevstacks

10000000.0%

FURIA ImMadness

14041,068000.0%

C9 sauceror

1202501010.0%

Luxford3

11321,578000.0%

ThorsHammer

1000259000.0%

Metsu

1000104000.0%

FLCN_Wxltzy

1000376000.0%

TSMEvanVerhulst

13331,144000.0%

artiNN1

1000133000.0%

KCP_Quesoh

1101615000.0%

TLAW_jaguares

1001127000.0%

Blink

1121417000.0%

Drops

Teams Map Performance

Team Broken Moon Total

OBVN

66

COL

44

FLAT

00

E8

55

TD

66

KCP

44

THUG

00

BLD

2222

SQ

00

STAL

44

C9

88

FUR

1414

TSM

1111

FLCN

11

FNX

00

DEAD

1010

TLAW

00

DNA

11

5S

44

SLG

1111

Abilities Usage Statistics

Items Statistics

Player
Player

Evo Level 2 Upgrades

Legend Perk Pick Rate% (per legend) Number of picks
Legend Perk Pick Rate% (per legend) Number of picks
Player Level 2 (Blue) Level 3 (Purple) Level 4 (Red)

Time until upgrade is since the beginning of the game for all levels.

Performance Landscape


Original idea by u/Raileyx on the Competitive Apex subreddit.

Match Timeline


To view a match timeline for a team, you must select a single game in the navigation menu. Pick a Stage, Day and Group before being able to see the Games list.

Weapons Stats Summary


  • Any player

  • Reedz
  • EnemyAPEX | Twitch
  • RamBeau
  • E8 Zachmazer
  • Bofer
  • KCP Onmuu
  • Kap3
  • BLEED Dropped
  • Acegremz
  • scuwry
  • Shoobyyyyyy
  • FURIA LC Vaxlon
  • TSM_zap
  • FLCN ImperialHal
  • FNX B1Nn
  • Tom Nook
  • Calcetines
  • Avexys
  • yJelIy
  • shini
  • FNX iWorth
  • sQ J.
  • COL KIMCHI
  • StayNaughtyC9
  • Golden
  • lou
  • nano
  • FURIA_Keon
  • wallah
  • DeToX
  • danomatic
  • Vudo
  • TSM_MNK
  • KCP gent
  • Lazurr
  • FLCN Zer0
  • Albralelie
  • xen
  • raaaaaaaaven
  • ILikeFuertotas
  • BLEED_KNOQD
  • Crook
  • Orsini
  • slayr9181
  • eeth
  • COL Monday
  • ssirsay
  • darkiightttttttt
  • Trevstacks
  • FURIA ImMadness
  • C9 sauceror
  • Luxford3
  • ThorsHammer
  • Metsu
  • FLCN_Wxltzy
  • TSMEvanVerhulst
  • artiNN1
  • KCP_Quesoh
  • TLAW_jaguares
  • Blink
Weapon Kills Damage Knockdowns FWR% Shots Hits Accuracy Playtime Max kill distance

The number of kills displayed here are the total kills that happened in a game, regardless of awarded or not. If the killer got eliminated before being awarded their kill, the number of kills displayed on this tab may be higher than the total kills displayed in the other stats tabs.
Abilities kills are also not displayed in this table.
Weapons kills count are based on the weapons used to down the player, not the weapon used to finish the downed player.
FWR% = Fight Win Rate%. Calculation method: Knockdowns/(Knockdowns+Times Knocked), based on when the attacker/victim was using the corresponding weapon.

Hits are based either on the number of bullets, or the number of pellets if applicable (Shotguns, Triple Take, Charge Rifle).