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Apex Legends meta - Top players win rates & pick rates

 Please read the FAQ by clicking here to understand what this data means, and how it should be used.
Current season. A game is now considered as won if RP/AP is positive; otherwise a loss.

Battle Royale

# Rank
Win rate %
Pick rate %
Total games
#1
Revenant
Revenant
51.1%
22.6%
91,358
#2
Pathfinder
Pathfinder
51.9%
21.8%
88,059
#3
Lifeline
Lifeline
51%
10.9%
43,879
#4
Conduit
Conduit
48%
10.8%
43,754
#5
Horizon
Horizon
44.3%
8%
32,304
#6
Bangalore
Bangalore
44.9%
6%
24,373
#7
Loba
Loba
56.4%
5.6%
22,584
#8
Bloodhound
Bloodhound
44.4%
4.5%
18,248
#9
Mad Maggie
Mad Maggie
49.9%
1.7%
6,685
#10
Newcastle
Newcastle
50.3%
1.4%
5,635
#11
Octane
Octane
50.1%
1.2%
4,838
#12
Wraith
Wraith
45.3%
0.9%
3,522
#13
Gibraltar
Gibraltar
48.9%
0.8%
3,269
#14
Crypto
Crypto
64.5%
0.8%
3,116
#15
Caustic
Caustic
56%
0.7%
3,012
#16
Mirage
Mirage
50.8%
0.6%
2,622
#17
Valkyrie
Valkyrie
52.5%
0.4%
1,807
#18
Vantage
Vantage
41.8%
0.2%
847
#19
Rampart
Rampart
52.4%
0.2%
836
#20
Ballistic
Ballistic
42.8%
0.2%
783
#21
Fuse
Fuse
77.1%
0.2%
759
#22
Ash
Ash
54.3%
0.2%
692
#23
Catalyst
Catalyst
45.1%
0.1%
486
#24
Wattson
Wattson
42.4%
0.1%
476
#25
Seer
Seer
57%
0.1%
242


FAQ

Q: How is this calculated?
For Battle Royale statistics on this page, we're calculating it from all ranked games played by the top #100 Apex Predators in Battle Royale on each platform (Origin+Steam, Playstation and Xbox), making a total of 300 players. This is the same thing for Arenas statistics, but only taking games from the top #100 Apex Predators in Arenas.
Additionally, games from Apex Predators that are not in the top 100 may be included, but we are *not* recording all of them.

Q: The number of games it too low! Data is crap!
Good catch Sherlock, now go back to question #1 to understand why those numbers are so low. This is only the top 100 players of each platform at the moment, having thousands of games for a legend in a given game mode is already quite nice. And by the way, this is the same reason that win rates are above 100% when adding them: the top 100 players are obviously winning more games than the average player, and they face players that are not in the top #100.

Q: Wow, this data is meaningless! / How should it be used?
The main goal of those statistics are to show you what are the meta picks in very high elo (other than competitive). It is not a representation of all games played in Apex.

Q: This is wrong! I see way more Forges in my games!
Wrong, Forge will never be released. Joke aside, you're very unlikely to be in the top #100 Apex Predators, so I guess you just didn't read the first answer in this FAQ :(

Q: I would like to share this data. Can I?
Sure you can, but don't forget to include this FAQ somewhere, or at least put context. Make sure to say this is ONLY THE TOP #100 PREDATORS, and not the same thing as the "Legends pick rates" page found on this website.

Q: Can you put additional data on this page?
Yes. I'm planning on adding kills/damage per match for each legend, average RP/AP gain, most active player for each legend... Keep an eye on it ;)

Q: How often is it updated?
It is updated daily, at midnight (GMT timezone)

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